GAMEWEEK 3
So we've had the last few games before 'The Cursed Orb' starts on Sunday and we've got some definitive leaders!!! So here are the details of the games that were played:
Mark (Beastmen) vs Luke (Lizardmen)
No Region Rules
Beastmen Victory
James (Dark Elves) vs Simon (Lizardmen)
Marshes
Dark Elf Victory
Jack (Bretonnia) & Will B (Ogre Kingdoms) vs Ben (Dwarfs)
Forest
Dwarf Victory
Melvin (Wood Elves) vs Hendrik (Vampire Counts)
Valley/Gorge
Wood Elf Victory
OVERALL STANDINGS
Melvin 16 (The Cursed Orb Scenario)
Ben 13 (The Cursed Orb Scenario)
Will S 10 (The Cursed Orb Scenario)
James 9 (The Cursed Orb Scenario)
Hendrik 8 (The Cursed Orb Scenario Pending)
Will B 8 (The Cursed Orb Scenario Pending)
Simon 8 (The Cursed Orb Scenario Pending)
Jack 6
Mark 5
Francis 2
Luke 2
So Melvin, Ben, Will S & James are our four players for the Cursed Orb! So get your troops ready, Hendrik, Will B & Simon are all potentially on the table and we'll differentiate players by General killed...
See you Sunday troops!
Mark
Showing posts with label Luke Ticthner. Show all posts
Showing posts with label Luke Ticthner. Show all posts
Friday, 3 October 2014
Thursday, 18 September 2014
Sokar - The Players
ARMY TITLE:
Sokar
PLAYER NAME:
Luke Titchner
CAMPAIGN GENERALS
NAME: Sokar (Campaign General)
ARMY ENTRY: Slann Mage Priest- Lord
SIGNATURE ITEM: Obsidian Lodestone
BRIEF HISTORY: Sokar used to lead the mighty armies of Lustria, defending
the temple city of Xhotl before its destruction. Mere days before the city fell
the Slann Priests called Sokar to an audience. What was spoke of there, none
know except Sokar, but upon leaving the audience, he gathered an army of the
most veteran warriors and fought his way out of the city. Swearing revenge he
gathers his forces and waits for a sign...
NAME: The Gwangee Valley
REGION: Jungle
REGION RULES: A valley deep in the heart of Lustria. Surrounded by
mountains and swamps this valley is the perfect hunting place for the mighty
Troglodons and Carnasaurs. Sokar has made his base here, protected by the
monsters of Lustria, he waits patiently for his foes to attempt to reach him.
CAMPAIGN GENERALS
NAME: Chakkaka (Campaign Lieutenant)
ARMY ENTRY: Skink Priest - Hero
SIGNATURE ITEM: Cube of Darkness
BRIEF HISTORY: Chakkaka met up with Sokar and his followers centuries after
they had quit Xhotl. His purpose is unknown but many of the lizardmen believe
he is searching for a Troglodon and he is in fact the famous oracle that led
the armies of Xeti to defeat the daemons and recover the plaques on the Turtle
Isles.
NAME: The Black Way
REGION: Cavernous
REGION RULES: Under the World
BRIEF DESCRIPTION: Used for centuries by the Dark Elves as the best way to
enter Lustria, The Black Way is a huge series of underground caves, oceans and
streams that connect all the way to Naggaroth. Many sinister and dangerous
creatures prowl these depths and even Lizardmen are not safe from the many
terrors...
CAMPAIGN GENERALS
NAME: Gur'Khan (Campaign Lieutenant)
ARMY ENTRY: Saurus Scar Veteran- Hero
SIGNATURE ITEM: Sword of Bloodshed
BRIEF HISTORY: Gur'Khan was one of the saurus warriors that followed and survived
Sokar's breakout attempt at Xhotl and since then has followed the slann. An
exceptional warrior, he has a foul temper that has lead to him making rash
charges and decisions in order to meet the greatest threat the enemy has to
offer.
NAME: Gwangee Steppes
REGION: Plains/Fields
REGION RULES: Purest Earth
BRIEF DESCRIPTION: Situated just south of the Gwangee valley, the Steppes
are a vast open ground where herds of Cold Ones and Stegadons make their home.
It is upon this plains that Gur'Khan can array the full might of his Saurus
Legions and bring to battle the greatest of Lustrias foes in a pitched battle
that will make the earth itself tremble.
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