So the first part of the Months End games has been played and Ben has successfully defended the Cursed Orb again. Shaar the vampire is in serious trouble now, Mannfred will surely know that he has failed him... Melvin's Wood Elves ran it close and I'll post his round-up of the game when he gets it too me. On with the report:
Pre-Game
Mel tried to steal turn 1 and failed on a 5.
Having
lost to him recently with a combat army using vanguards and knowing he
had to attack me to get the orb I went with a gunline - 4 warmachines
and 2 units of quarrelers with two combat blocks and 4 gyros. He went
his usual mix of scout / archer units, a big unit of Eternal Guard with
stubborn, 3 Treekin, a dragon and rider, 2 eagles , 2
wardancer units, a lvl 4 on life (or whichever the one with dwellers is)
. He also had an ambushing treeman and a unit of dryads with another
mage in them. Shaar went with a unit of wardancers.
Early game
The
dwarf warmachines with help from a brand new master engineer opened up
some devastating fire killing the dragon with the first stone from a
grudgethrower. The scout archer units were hit hard by organ gun fire
whilst the gyros tried to block the eagles and failed miserably with
their bombing runs. Knowing he'd place a poisoned wood in the middle of
my deployment zone I took the rune of safe passage on my Lord with the
ironbreakers and placed them in it safe from the dangerous terrain
tests.
He charged in a unit of archers into my organ gun
and an eagle into my gyro on the left. His combat blocks moved up
towards mine and my quarrelers. He moved his treekin around the right
flank slowly towards a unit of longbeards waiting there.
Not much magic the first few turns - I tried to eat dwellers and failed.
His
scouts killed my organ gun and ran into my engineer. I sent a second
gyro in to help him. My 2nd organ gun kills his other eagle. More fire
from all my units thins his combat blocks down further and I start
trying to drop grudgethrower rocks onto his level 4 but Look out Sir
keeps saving him.
Turns 2-4
I wipe out his
chaff (2 eagles, 2 skirmisher units) for the loss of 2 gyros, a master
engineer and an organ gun but still have 2 grudgethrowers and an organ
gun (all runed up) left and now he has no chaff to throw at them. His 2
units of wardancers with characters charge my 2 units of quarrelers who
stand and shoot.
His big unit of Eternal Guard charge my Lord
with Ironbreakers frontally whilst his ambushing Treeman who can charge
the turn he arrvies!!! charges them in the rear! Ugly! His treekin
charge my Longbeards who fear nothing being old grumblers! The
longbeards combat res the treekin easily and run them down before
reforming. The main combat is my Lord with ironbreakers and runesmith,
versus his treeman and Eternal Guard. The ironbreakers and lord outmatch the
spearmen (but he keeps getting off the toughness buff on them with stops
me tearing through them). The treemans thunderstomps do the most
damage. He wins combat 4 or 5 rounds in a row but my banner makes me
stubborn.
The big unit of quarrelers wipe out the
wardancers and importantly the dragon rider to get all those lovely
points! The other quarrelers get wiped out by wardancers with the vamp.
The
big play comes turn 4 where my now free gryo flies to his backfield and
flames his archer unit hiding his sniper and level 4. It removes enough
models so Look out Sir no longer applies. My two grudgethrowers hit
perfectly wiping out his level 4 and sniper instantly and killing the
last archers. Unbelievably his dryads and caster fail to roll the 3+
ambush roll all game and never turn up! So he's left with only the
vampire as a mage on the table.
In the main combat I charge
my longbeards into this remaining Eternal Guard flank and he charges them
in the flank with his remaining wardancer unit and characters. In the
last round of combat we had time to complete my ironbreakers are finally
wiped out defending their Lord nobly for so many turns even though they
had a treeman in the rear and 3 ranks of Eternal Guard with toughness 5 or
7 depending on buffs pretty much the whole game. Losing the
ironbreakers meant my lord was no longer stubborn but thanks to the
charge by the longbeards I'm able to wipe out his Eternal Guard and win
combat by 3 or 4., 1 of his units with characters in flees leaving the
treeman facing my Lord and runesmith and the longbeards about to reform
to face the vampire.
Had we played a final turn and his
dryads arrived it would have been close as he would have tried to combat
res kill my Lord but we had to call it then.
Showing posts with label The Cursed Orb. Show all posts
Showing posts with label The Cursed Orb. Show all posts
Sunday, 26 October 2014
Thursday, 9 October 2014
The Cursed Orb - Round Up
THE CURSED ORB - ROUND UP
So the Cursed Orb has been found! And found by none other than Ben and his mighty Dwarfs who managed to smite a Scar-Veteran within the Crypt at the last moment. Additionally everybody else managed to get involved as the Orb cast lightning onto the other tables, blowing up units and ruining battle plans... Sorry about that! If anybody has any reports or thoughts about the games that they played and would like to post them here then send them over too me and I'll make sure they're here for everyone to read over. We had three definite players on the Cursed Orb Scenario table, however we had to have a 'General Off!' to determine who else would be joining them as Simon, WillB & Hendrik all had a joint total of 8 Gold. This meant that their finest champions had to fight each other man on man (or Ogre on Vampire), and the victor would make their way to the big game - which left Simon Scar-Veteran victorious as he took no damage and dealt a lot out in return.
THE CURSED ORB SCENARIO - PLAYERS
Ben (Dwarfs)
Spent - 6 Gold
Melvin (Wood Elves)
Spent 15 Gold!!!
James (Dark Elves)
Spent 9 Gold
Simon (Lizardmen)
Spent ? Gold
Ben and Melvin made an allegiance, whilst James and Simon also raised arms together on the other side of the table. The Crypt was placed in the centre of the table and as far as I could tell, all hell broke loose! When the players have done a write up of the game I'll post it here for everybody to read, however in the end Ben's Dwarf Lord Magnar fought long and hard but eventually smote Simon's Scar-Vet down low. The Orb has been captured by the mighty dwarf throng of Grimlokson!!!
Congratulations to Ben, I'm sure the other players will be seeking swift revenge in the weeks to come.
ROAD TO THE ORB SCENARIO - PLAYERS
Francis (Empire)
Spent - 0 Gold
Hendrik (Vampire Counts)
Spent - 0 Gold
Will B (Ogre Kingdoms)
Spent - 0 Gold
Jack (Bretonnia)
Spent - 0 Gold
Sam (Empire)
Spent - 0 Gold
Mark (Beastmen)
Spent - 0 Gold
Nobody spent any gold for these scenarios as it seemed everyone was 'banking' on future games... Could be a beneficial choice, we shall see! We all managed to get 1 game completed, and each of us managed another half a game until we had to head off to the restaurant.
Francis (Empire) vs Hendrik (Vampire Counts)
Francis managed to sniper Hendrik's Vampire on Turn 2. Ouch! Time to crumble away...
Empire Victory
Jack (Bretonnia) vs Sam (Empire)
Knight on Knight action, but the knights in multicoloured fleur de lys won this one!
Bretonnia Victory
Will B (Ogre Kingdoms) vs Mark (Beastmen)
One word... CARNAGE
Beastmen Victory
Hendrik (Vampire Counts) vs Will B (Ogre Kingdoms)
These guys managed a few turns but in the end called it a draw.
Draw
Francis (Empire) vs Jack (Bretonnia)
These guys managed a few turns but as far as I'm aware called it a draw.
Draw
Gareth (Beastmen) vs Sam (Empire)
Gareth took control of the Beastmen with a bit of assistance and we managed two turns before we had to call time.
Draw
OVERALL STANDINGS
Now I'm going off of information that I've got written down so if anything doesn't add up then let me know and I'll make an amendment.
Ben 21 Orb
Melvin 14
Jack 12
Simon 11
Hendrik 11
Will B 10
Will S 10
Mark 10
Francis 8
Sam 4
James 3
Luke 2
So the Cursed Orb has been found! And found by none other than Ben and his mighty Dwarfs who managed to smite a Scar-Veteran within the Crypt at the last moment. Additionally everybody else managed to get involved as the Orb cast lightning onto the other tables, blowing up units and ruining battle plans... Sorry about that! If anybody has any reports or thoughts about the games that they played and would like to post them here then send them over too me and I'll make sure they're here for everyone to read over. We had three definite players on the Cursed Orb Scenario table, however we had to have a 'General Off!' to determine who else would be joining them as Simon, WillB & Hendrik all had a joint total of 8 Gold. This meant that their finest champions had to fight each other man on man (or Ogre on Vampire), and the victor would make their way to the big game - which left Simon Scar-Veteran victorious as he took no damage and dealt a lot out in return.
THE CURSED ORB SCENARIO - PLAYERS
Ben (Dwarfs)
Spent - 6 Gold
Melvin (Wood Elves)
Spent 15 Gold!!!
James (Dark Elves)
Spent 9 Gold
Simon (Lizardmen)
Spent ? Gold
Ben and Melvin made an allegiance, whilst James and Simon also raised arms together on the other side of the table. The Crypt was placed in the centre of the table and as far as I could tell, all hell broke loose! When the players have done a write up of the game I'll post it here for everybody to read, however in the end Ben's Dwarf Lord Magnar fought long and hard but eventually smote Simon's Scar-Vet down low. The Orb has been captured by the mighty dwarf throng of Grimlokson!!!
Congratulations to Ben, I'm sure the other players will be seeking swift revenge in the weeks to come.
ROAD TO THE ORB SCENARIO - PLAYERS
Francis (Empire)
Spent - 0 Gold
Hendrik (Vampire Counts)
Spent - 0 Gold
Will B (Ogre Kingdoms)
Spent - 0 Gold
Jack (Bretonnia)
Spent - 0 Gold
Sam (Empire)
Spent - 0 Gold
Mark (Beastmen)
Spent - 0 Gold
Nobody spent any gold for these scenarios as it seemed everyone was 'banking' on future games... Could be a beneficial choice, we shall see! We all managed to get 1 game completed, and each of us managed another half a game until we had to head off to the restaurant.
Francis (Empire) vs Hendrik (Vampire Counts)
Francis managed to sniper Hendrik's Vampire on Turn 2. Ouch! Time to crumble away...
Empire Victory
Jack (Bretonnia) vs Sam (Empire)
Knight on Knight action, but the knights in multicoloured fleur de lys won this one!
Bretonnia Victory
Will B (Ogre Kingdoms) vs Mark (Beastmen)
One word... CARNAGE
Beastmen Victory
Hendrik (Vampire Counts) vs Will B (Ogre Kingdoms)
These guys managed a few turns but in the end called it a draw.
Draw
Francis (Empire) vs Jack (Bretonnia)
These guys managed a few turns but as far as I'm aware called it a draw.
Draw
Gareth (Beastmen) vs Sam (Empire)
Gareth took control of the Beastmen with a bit of assistance and we managed two turns before we had to call time.
Draw
OVERALL STANDINGS
Now I'm going off of information that I've got written down so if anything doesn't add up then let me know and I'll make an amendment.
Ben 21 Orb
Melvin 14
Jack 12
Simon 11
Hendrik 11
Will B 10
Will S 10
Mark 10
Francis 8
Sam 4
James 3
Luke 2
Tuesday, 7 October 2014
Magnar Grimlokson's Victory
Magnar Grimlokson looked out over the carnage. It had been a hard fought victory and the Orb pulsated and crackled in his hands its corrupting power was dissipating around him but he knew it couldn't infect his mind - Dwarfs were not affected by such things. Magnar knew that betraying the Wood Elves was essential, if the Elves had grasped the Orb they would have most likely kept it and eventually lost it to the dark powers, Elves were not to be trusted...
Magnar
held the Orb up high, and prepared to smash its delicate frame on the hard
earth. "Such a small trinket, such dark purpose - but now it must be
extinguished," Magnar said as he closed his eyes and whispered a
protective rune.
"Sire,"
a panicked Dwarf shouted!
Magnar
opened his eyes and glared as a thunderous explosion ripped across the ground
where one of his Gyrocopters had been grounded.
"Skaven...
The true owners have shown their face. Dawi, form ranks and prepare for
battle!"
Magnar
wrapped the Orb away and unloaded his axe; the Skaven will have to be
extinguished before this day was out. How could he have remained blind not to
realise that the Skaven had created this device, but why were there other races
fighting for its influence. He realised then that these were answers that
needed answering and in such dark times, any form of threat could put the
Dwarfen race at danger of extinction.
Grimm
turned and headed into the fray as his warriors began culling their verminous
foes that beset them from all sides. "We will avenge a Grudge today",
Magnar grunted.
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