The Mighty-Strong Clan Ratus-Poximus
PLAYER NAME
Gary Weeks
CAMPAIGN GENERALS
Name: Ratticus-Verminus-Poximus – Lord (Campaign general)
Army
Entry: Warlord
Background:
Ratticus is an ambitious rat having taken it upon himself to shun the art of
backstabbing (but is no less watching his own for any attempts against him) and
has challenged and killed to the top both through his quickly honed prowess and
through the sheer brutality and intimidation of his rat ogre mount “Grinder”
and is more than keen on taking on any newcomers for his position from within
as well as his hated foes on the surface world to prove his right to rule).
Skryre
clan campaign general
Name:
Zzzigri – Hero (Campaign general)
Army
Entry: Warlock engineer
Background:
Zzzigri is a very jump start rat and is famously known for his sudden spasms
and stuttering due to the cranially inserted wiring connected to his warp
energy condenser right into his nerve endings that allows him to go without
sleep almost indefinitely so he can be working on his inventions with little to
no down time needed and has allowed him a natural producer of warp lightning as
the condenser can be used to harness his brain synapses into electrical charges,
the cost to this is of course the loss of any sanity he had left and all he
desires is to build the next greatest invention to kill all the surface
dwellers.
Pestilens
clan campaign general
Name:
Plague lord Spewtum rotbile – Hero (Campaign general)
Army
entry: Plague priest
Background:
Spewtum is the highest ranking pestilens priest working alongside
Ratus-Poximus, he is Ratticus’s personal advisor who through the mighty young
warlord is able to influence him into positions that best suit his clans
desires and that of his high lord Skrolk and Nurglitch. His goals are to oversee the brewing of the
vilest toxins so his plague underlings can administer and plague surface world and
through this upstart warlord who is willing and keen to take to the surface to
fight for Skavendom, Spewtum will unleash the plagues throughout cities and
towns wherever the army marches to bring about a new outbreak of death by
pestilence.
CAMPAIGN REGIONS
Name:
Dark warrens
Region:
Cavernous
Region
rules: Under the world
Brief
description: Ratus-Poximus populates the region known to the surface dwellers
as the dark warrens; this dank and fumigated domain is where the warmachines of
clan Skryre are constructed. There are
also many burrows and shanties where the Skaven reside and go about their
typical business of scheming and preparing for war.
Name:
Pestilent pools
Region:
Marsh
Region
rules: Perilous advance
Brief
description: At the entrance to the dark warrens lies a large plague induced
marsh that is just a land of decay foliage and toxic waters, this is where the plague
monks brew their vile concoctions to both further their plans but also to
hinder any enemy wishing to attack the Skaven as a single breath of the vile
spores can rot away a man’s lung in seconds while the toxic landscape and
liquid can melt a through armour and flesh of the unwary and under equipped.
Name:
Valley of the horned rat
Region:
Valley/Gorge
Region
rules: Focused advance
Brief
description: This valley is the only
means of gaining access to the pestilent pools and Dark Warrens on the surface
and so makes a good choking point for the Skaven to use if they feel threatened
by an attacking surface dweller army.
This valley is very old and the surface of both cliff faces have eroded
so it does leave the risk of rock slides and boulders tumbling downward to
crush any forces that dare march through and due to the fragility of the
surface of the cliffs, the larger the force, the more impacts of marching feet
synchronously can lead to many more.

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